Consulting & Strategy
Bridging the gap between technical complexity and business value.
Rowan Vale - Engineering Business Growth
I'm a software engineer with 4 years of experience building scalable, mission-critical systems in C#/.NET. I started as a DevOps Engineer, moved into a Tech Lead role, and now work as an Architect on a large-scale government project, designing backend services, mentoring developers, and making sure the systems I build actually hold up under real-world pressure.
Outside of enterprise work, I spend a lot of time in Unity and Three.js building real-time 3D applications, everything from multiplayer combat games to physics simulations. I'm drawn to problems that sit at the intersection of software architecture, real-time systems, and interactive design. Whether that's architecting a CI/CD pipeline that cuts deployment from 4 hours to 15 minutes, or wiring up WebSocket state sync for a multiplayer game, I care about building things that work well and are built to last.
System Architecture
Designing resilient, high-availability infrastructure that scales with your user base and reduces technical debt.
View Examples ↓Technical Strategy
Aligning technology roadmaps with long-term business goals to ensure efficient resource allocation.
View Examples ↓Full-Stack Execution
End-to-end development capabilities using modern frameworks to deliver robust, secure applications.
View Examples ↓Performance Optimization
Auditing and refining systems for speed, accessibility, and SEO to maximize user retention and conversion.
View Examples ↓IRIS Enterprise Platform
Architected a highly available enterprise system (99.9% uptime) serving 500+ users at In Time Tec. Designed core backend components in C#/.NET handling complex business logic, data processing, and system integrations — focusing on scalability and long-term maintainability.
Hollow Duel
Designed a real-time multiplayer architecture using WebSockets and Firebase for synchronized game state across clients. Built a Souls-like 3D combat system with Three.js requiring low-latency state management and authoritative server logic.
Autonomous Robotics Turret
Co-developed an autonomous targeting system integrating computer vision (Python) with real-time hardware control (C++). Architected the communication layer between sensors, actuators, and the vision pipeline for cohesive real-time operation.
DevOps to Architect in 2 Years
Rapidly advanced from DevOps Engineer to Tech Lead to Architect on a large-scale government project. Translated complex business requirements into actionable technical tasks and enforced architectural consistency through rigorous code reviews.
Engineering Team Management
Managed and mentored a software engineering team, improving productivity by 25% through process optimization and technical guidance. Established code review standards focused on performance and long-term maintainability.
Module Lifecycle Delivery
Led the complete development lifecycle for a major system module on the IRIS platform — from technical design through production deployment. Aligned technology decisions with long-term business goals and resource constraints.
IRIS Platform — C#/.NET Core
Designed and implemented core backend services handling complex business logic, data processing pipelines, and third-party integrations for an enterprise system used by hundreds of government employees daily.
Castle Defender
Built an asymmetric castle defense/RTS game in Unity combining real-time strategy mechanics with physics-based interactions. Implemented game systems, AI behavior trees, and responsive UI from scratch using C# scripting.
Fitness Level Tracking
Developed a desktop fitness application for tracking multiple athletes' performance metrics. Built the data layer, UI components, and progression algorithms to deliver actionable insights from workout data.
Deployment Pipeline — 4 Hours to 15 Minutes
Engineered and fully automated the CI/CD pipeline using Azure DevOps, reducing deployment time by 94% and eliminating manual errors for a mission-critical government system.
Document Template Automation
Independently developed a PowerShell tool automating mass edits of Word document templates, saving approximately 40 hours of manual effort and eliminating human error from a repetitive process.
ML Speech Recognition
Built a machine learning project allowing users to teach the program speech recognition through iterative training. Optimized the training pipeline for faster convergence and reduced processing overhead.