Cody Peterson, software consultant and founder of Beyond the Vale LLC, based in Boise, Idaho

Cody Peterson

I’m a software engineer in Boise and I run a small consulting company called Beyond the Vale. I started as a DevOps Engineer, moved into a Tech Lead role, and now work as an Architect on a large-scale government platform, designing backend services in C#/.NET, building on Dynamics 365 and Power Platform, mentoring developers, and making sure the systems I build actually hold up under real-world pressure.

I like all kinds of programming. C# is home, but I write Python, C++, and JavaScript, and the projects I enjoy most tend to be the odd ones: a computer-vision turret, a VR physics sandbox, a multiplayer game with WebSocket state sync, a console app that saves somebody a week. Whether it’s a CI/CD pipeline that cuts deploys from 4 hours to 15 minutes or a Power Automate flow that retires a spreadsheet, I care about building things that work well and are built to last.

Languages: C# (primary) · Python · C++ · JavaScript / TypeScript · PowerShell · SQL

Specialties

Power Platform & Microsoft 365

Dataverse

Bulk Dataverse Import Pipeline

Replaced weeks of manual entry with an Azure Function that batches 20,000-row spreadsheets into Dataverse, authenticates with Managed Identity, and logs every failed row back to SharePoint. 40,000 API calls became about 40.

Azure Functions · Dataverse · Managed Identity · SharePoint
Read Case Study
Dynamics 365

Platform Customization

Custom tables, business rules, plugins, and integrations on Dynamics 365 and Power Platform inside a government tenant, with row-level security and audit trails that hold up to review.

Dynamics 365 · Power Apps · Power Automate · C# Plugins
Azure Government

Built Inside GCC

Most of this work was done inside Azure Government (GCC), which means compliance requirements, approval chains, and Managed Identity everywhere. I know how to move carefully in that environment and still ship.

Azure Government · GCC · Compliance · Managed Identity

.NET & Azure

Enterprise

IRIS Enterprise Platform

Core backend services for a platform serving 500+ users at 99.9% uptime at In Time Tec. Business logic, data processing, and integrations in C#/.NET, designed for scale and long-term maintainability, and led a major module from design through production.

C# · .NET · Azure · SQL Server
CI/CD

Deploys: 4 Hours to 15 Minutes

Engineered and fully automated the CI/CD pipeline in Azure DevOps for a mission-critical government system. 94% faster deploys and the manual-error steps are gone.

Azure DevOps · PowerShell · YAML · Git
Read Case Study
Leadership

DevOps to Architect

Went from DevOps Engineer to Tech Lead to Architect on the same program. Managed and mentored the engineering team, set code review standards, and translated business requirements into technical work the team could actually execute.

Architecture · Mentorship · Code Review · Agile

AI Integration

Architecture

Multi-Provider AI Layer

Four AI subsystems behind one provider interface, each with its own rate limiting, caching, and fallback chain. Swap the model in config; nothing else changes.

Go · Anthropic Claude API · Rate Limiting · RAG
Read Case Study
AI Tool

IRIS Translator

An LLM-powered translation tool with a provider-agnostic backend. React front end, Node, and a Gemini-backed microservice in a monorepo, 80+ production deploys.

React · Node.js · Google Gemini API · Vercel
View Project
Machine Learning

Speech Recognition Trainer

A program you teach to recognize speech through iterative training. Tuned the training loop for faster convergence and less processing overhead.

Python · Machine Learning · Audio Processing

Real-Time 3D, Simulation & Vision

Computer Vision

Autonomous Robotics Turret

Co-developed an autonomous targeting system: object recognition and trajectory prediction in Python, real-time targeting and hardware control in C++, and the integration between sensors, actuators, and the vision pipeline.

Python · Computer Vision · C++ · Hardware Integration
Multiplayer

Hollow Duel

A Souls-like 3D combat game in Three.js with real-time multiplayer over WebSockets and Firebase. Low-latency state sync and authoritative server logic.

Three.js · Firebase · WebSockets · JavaScript
View Project
Unity

Castle Defender & VR Physics

An asymmetric castle-defense RTS with behavior-tree AI, and a VR simulation of impact forces and object manipulation with asymmetric play between headset and non-headset players. Both in Unity and C#.

Unity · C# · Physics · VR
View Project

Working Together

I communicate directly and keep the technical noise low. You get clear status updates, honest assessments when something isn’t viable, and architecture decisions explained in terms of trade-offs, not jargon. I don’t disappear once scoping is done.

Most work is scoped as a fixed-price project so there’s nothing open-ended for you to approve; bigger builds run on a retainer. For agencies and dev shops, I work white-label under your name on your paper. And I’ve spent years inside Azure Government with its compliance requirements and approval chains, so real constraints don’t slow me down much.

My preference is to own problems end-to-end: from discovery and architecture through implementation and production. I’ll tell you what I think the right approach is, explain why, and build it. If your requirements change mid-project, we adapt. The goal is a system that works reliably, not one that looks good in a slide deck.

AI-Augmented Development

I use AI tooling (Claude API, Claude Code) daily as a force multiplier, not as a crutch but as an accelerant for the parts of engineering that benefit from it. More importantly, I’ve built production AI integrations: multi-provider LLM abstraction layers, rate limiting, caching, fallback chains, and RAG patterns. I work in this space as an architect, not just a user.

Let’s Connect

Interested in working together, or just want to talk shop?