Games & Real-Time 3D
Multiplayer, physics, and the kind of problems that only show up at 60 frames a second.
Hollow Duel
Technologies: Three.js, Firebase, JavaScript, HTML
A Souls-like multiplayer 3D combat game featuring real-time combat, parry mechanics, boss AI with multiple archetypes, and online co-op via Firebase.
Castle Defender
Technologies: Unity, C#, Physics, AI Behavior Trees
An asymmetric castle-defense RTS built in Unity. Real-time strategy mechanics with physics-based interactions, AI behavior trees, and the UI, all scripted from scratch in C#.
Asymmetric VR Physics Simulation
Technologies: Unity, C#, VR, Physics Simulation
An independent Unity project exploring physics-based interaction in VR: real-time impact forces and object manipulation, with asymmetric gameplay between the player in the headset and the players who aren’t. In progress.